Non-photorealistic Rendering using Surface Intersections
Sabina Grimm, Leibniz Universität Hannover,
Seminar
04/2007
Traditionally, research on computer graphics is centered around the quest for visual realism. But looking at even older techniques of illustration one notices that there is a need for non-photorealistic drawings, for example in the area of medical imaging and for educational purposes. Here an image should display the relevant features of an object rather than rendering it photorealistically.
We present a method to (semi-)automatically generate such representations from a given polygonal model of the object. The technique is based on calculating lines of intersection along a skeleton of the object model.
Contact: Philipp Blanke